init xboard node

This commit is contained in:
xboard
2026-03-15 09:27:24 +08:00
commit 37e6c016cb
40 changed files with 11011 additions and 0 deletions
+402
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package singbox
import (
"context"
"io"
"log/slog"
"net"
"strconv"
"sync"
"sync/atomic"
"github.com/sagernet/sing-box/adapter"
"github.com/sagernet/sing/common/buf"
singM "github.com/sagernet/sing/common/metadata"
N "github.com/sagernet/sing/common/network"
"golang.org/x/time/rate"
"github.com/cedar2025/xboard-node/internal/kernel"
)
// connRecord holds the minimal per-connection state we need.
// Each field is accessed by multiple goroutines; upload/download use atomics.
type connRecord struct {
id string
userID int
sourceIP string
upload atomic.Int64
download atomic.Int64
conn net.Conn // kept for force-close via CloseByID
}
func (r *connRecord) toConnection() kernel.Connection {
return kernel.Connection{
ID: r.id,
UserID: r.userID,
SourceIP: r.sourceIP,
Upload: r.upload.Load(),
Download: r.download.Load(),
}
}
// ConnTracker is a lightweight in-process connection tracker that replaces
// the Clash API TrafficManager. It handles:
// - per-connection byte counting (upload / download)
// - optional per-user speed limiting (when SetSpeedLimitFunc is configured)
// - source IP tracking for device-limit enforcement
// - force-close a connection by ID
//
// Both byte counting and speed limiting are implemented via sing's CountFunc
// callback mechanism (ReadCounter / WriteCounter interfaces). This allows
// sing's copy pipeline to use splice / ReadWaiter zero-copy paths while
// still counting bytes and enforcing bandwidth limits through post-transfer
// callbacks.
//
// Memory model:
// - active: live connections, looked up by ID for snapshots and CloseByID
// - pending: closed connections accumulated since the last Snapshot call,
// drained atomically so the Tracker sees every connection's final bytes
//
// Thread safety: active is guarded by mu; pending by pendingMu.
type ConnTracker struct {
mu sync.RWMutex
active map[string]*connRecord
// idCounter generates unique connection IDs without crypto/rand.
idCounter atomic.Int64
pendingMu sync.Mutex
pending []*connRecord
maxPending int
userMapMu sync.RWMutex
userMap map[string]int // UUID → userID
// speedLimitFunc resolves a user UUID to a *rate.Limiter. When set,
// new connections for users with a speed limit are automatically
// rate-limited without needing a second ConnectionTracker wrapper.
// The function must be safe for concurrent calls.
speedLimitFunc func(uuid string) *rate.Limiter
}
// NewConnTracker creates a tracker.
func NewConnTracker(maxPending int) *ConnTracker {
if maxPending <= 0 {
maxPending = 50000
}
return &ConnTracker{
active: make(map[string]*connRecord),
maxPending: maxPending,
userMap: make(map[string]int),
}
}
// SetSpeedLimitFunc configures the per-user speed limit lookup.
// fn is called for every new connection; it must return nil for unlimited users.
// Thread-safe: fn itself must be safe for concurrent calls.
func (t *ConnTracker) SetSpeedLimitFunc(fn func(uuid string) *rate.Limiter) {
t.speedLimitFunc = fn
}
// SetUserMap replaces the UUID→userID mapping. Must be called whenever the
// user list changes so that new connections are attributed to the correct user.
func (t *ConnTracker) SetUserMap(m map[string]int) {
t.userMapMu.Lock()
t.userMap = m
t.userMapMu.Unlock()
}
// ─── adapter.ConnectionTracker ───────────────────────────────────────────────
// RoutedConnection wraps a TCP conn to count bytes, track lifecycle,
// and optionally rate-limit per-user bandwidth.
func (t *ConnTracker) RoutedConnection(
ctx context.Context, conn net.Conn,
metadata adapter.InboundContext,
_ adapter.Rule, _ adapter.Outbound,
) net.Conn {
rec := t.allocRecord(metadata, conn)
var lim *rate.Limiter
if t.speedLimitFunc != nil {
lim = t.speedLimitFunc(metadata.User)
}
return &trackedConn{Conn: conn, rec: rec, tracker: t, limiter: lim, ctx: ctx}
}
// RoutedPacketConnection wraps a UDP PacketConn to count bytes, track lifecycle,
// and optionally rate-limit per-user bandwidth.
func (t *ConnTracker) RoutedPacketConnection(
ctx context.Context, conn N.PacketConn,
metadata adapter.InboundContext,
_ adapter.Rule, _ adapter.Outbound,
) N.PacketConn {
rec := t.allocRecord(metadata, nil)
var lim *rate.Limiter
if t.speedLimitFunc != nil {
lim = t.speedLimitFunc(metadata.User)
}
return &trackedPacketConn{PacketConn: conn, rec: rec, tracker: t, limiter: lim, ctx: ctx}
}
// ─── Internal helpers ────────────────────────────────────────────────────────
func (t *ConnTracker) allocRecord(metadata adapter.InboundContext, conn net.Conn) *connRecord {
// Use a fast atomic counter instead of crypto/rand UUID generation.
// Under connection floods (thousands of concurrent handshakes), uuid.NewV4()
// becomes a syscall bottleneck; a counter is allocation-free and lock-free.
id := strconv.FormatInt(t.idCounter.Add(1), 36)
t.userMapMu.RLock()
uid := t.userMap[metadata.User]
t.userMapMu.RUnlock()
rec := &connRecord{
id: id,
userID: uid,
sourceIP: metadata.Source.Addr.String(),
conn: conn,
}
t.mu.Lock()
t.active[rec.id] = rec
t.mu.Unlock()
return rec
}
// closeRecord is idempotent: if the record has already been moved to pending,
// the second call is a no-op.
func (t *ConnTracker) closeRecord(rec *connRecord) {
t.mu.Lock()
_, present := t.active[rec.id]
if present {
delete(t.active, rec.id)
}
t.mu.Unlock()
if !present {
return
}
t.pendingMu.Lock()
if len(t.pending) < t.maxPending {
t.pending = append(t.pending, rec)
} else {
slog.Warn("conntracker: pending buffer full, dropping closed connection",
"max_pending", t.maxPending, "user_id", rec.userID)
}
t.pendingMu.Unlock()
}
// ─── Public API ──────────────────────────────────────────────────────────────
// Snapshot returns a point-in-time view of all active connections plus all
// connections that closed since the previous Snapshot call. The pending
// (closed) list is drained atomically so callers never miss a connection.
func (t *ConnTracker) Snapshot() []kernel.Connection {
// Drain pending under its own lock (hot path for closed connections).
t.pendingMu.Lock()
pending := t.pending
t.pending = nil
t.pendingMu.Unlock()
// Two-phase read to minimise RLock hold time at high connection counts:
// Phase 1 (under RLock): collect record *pointers* — a pointer copy is
// ~8 bytes vs ~80 bytes for a full Connection struct, and no atomic loads.
// Phase 2 (lock-free): call toConnection() which atomically reads the
// upload/download counters. Atomics are safe without any mutex.
// This shrinks the RLock window proportionally as connection count grows,
// reducing serialisation against concurrent allocRecord/closeRecord calls.
t.mu.RLock()
ptrs := make([]*connRecord, 0, len(t.active))
for _, rec := range t.active {
ptrs = append(ptrs, rec)
}
t.mu.RUnlock()
result := make([]kernel.Connection, 0, len(ptrs)+len(pending))
for _, rec := range ptrs {
result = append(result, rec.toConnection())
}
for _, rec := range pending {
result = append(result, rec.toConnection())
}
return result
}
// CloseByID force-closes a live connection by its ID.
// Returns true if the connection was found and closed.
func (t *ConnTracker) CloseByID(id string) bool {
t.mu.RLock()
rec, ok := t.active[id]
t.mu.RUnlock()
if !ok {
return false
}
if rec.conn != nil {
rec.conn.Close()
}
return true
}
// ActiveCount returns the number of currently tracked live connections.
func (t *ConnTracker) ActiveCount() int {
t.mu.RLock()
defer t.mu.RUnlock()
return len(t.active)
}
// ─── trackedConn (TCP) ───────────────────────────────────────────────────────
type trackedConn struct {
net.Conn
rec *connRecord
tracker *ConnTracker
limiter *rate.Limiter // nil = unlimited
ctx context.Context // for rate limiter WaitN cancellation
}
// Read is the fallback path used when the copy pipeline cannot unwrap this
// wrapper (should not happen with current code, but kept for robustness).
func (c *trackedConn) Read(b []byte) (int, error) {
if c.limiter != nil {
if burst := c.limiter.Burst(); len(b) > burst {
b = b[:burst]
}
}
n, err := c.Conn.Read(b)
if n > 0 {
c.rec.download.Add(int64(n))
if c.limiter != nil {
waitN := min(n, c.limiter.Burst())
_ = c.limiter.WaitN(c.ctx, waitN)
}
}
return n, err
}
// Write is the fallback path.
func (c *trackedConn) Write(b []byte) (int, error) {
if c.limiter != nil {
burst := c.limiter.Burst()
var n int
for n < len(b) {
chunk := min(len(b)-n, burst)
_ = c.limiter.WaitN(c.ctx, chunk)
written, writeErr := c.Conn.Write(b[n : n+chunk])
n += written
c.rec.upload.Add(int64(written))
if writeErr != nil {
return n, writeErr
}
}
return n, nil
}
n, err := c.Conn.Write(b)
if n > 0 {
c.rec.upload.Add(int64(n))
}
return n, err
}
func (c *trackedConn) Close() error {
c.tracker.closeRecord(c.rec)
return c.Conn.Close()
}
// makeCountFunc builds a CountFunc that does byte accounting and optional
// rate limiting in a single callback. The direction is selected by the
// counter pointer (download or upload).
func (c *trackedConn) makeCountFunc(counter *atomic.Int64) N.CountFunc {
if c.limiter == nil {
// Fast path: no rate limiting, just atomic add.
return func(n int64) { counter.Add(n) }
}
return func(n int64) {
counter.Add(n)
waitN := int(n)
if burst := c.limiter.Burst(); waitN > burst {
waitN = burst
}
_ = c.limiter.WaitN(c.ctx, waitN)
}
}
// UnwrapReader implements N.ReadCounter — lets the copy pipeline strip this
// wrapper, collect a counter callback, and reach the inner conn for
// splice / ReadWaiter zero-copy transfer.
func (c *trackedConn) UnwrapReader() (io.Reader, []N.CountFunc) {
return c.Conn, []N.CountFunc{c.makeCountFunc(&c.rec.download)}
}
// UnwrapWriter implements N.WriteCounter.
func (c *trackedConn) UnwrapWriter() (io.Writer, []N.CountFunc) {
return c.Conn, []N.CountFunc{c.makeCountFunc(&c.rec.upload)}
}
func (c *trackedConn) Upstream() any { return c.Conn }
func (c *trackedConn) ReaderReplaceable() bool { return true }
func (c *trackedConn) WriterReplaceable() bool { return true }
// ─── trackedPacketConn (UDP / QUIC) ──────────────────────────────────────────
type trackedPacketConn struct {
N.PacketConn
rec *connRecord
tracker *ConnTracker
limiter *rate.Limiter
ctx context.Context
}
func (c *trackedPacketConn) ReadPacket(buffer *buf.Buffer) (singM.Socksaddr, error) {
dest, err := c.PacketConn.ReadPacket(buffer)
if err == nil {
n := int64(buffer.Len())
c.rec.download.Add(n)
if c.limiter != nil {
waitN := int(min(n, int64(c.limiter.Burst())))
_ = c.limiter.WaitN(c.ctx, waitN)
}
}
return dest, err
}
func (c *trackedPacketConn) WritePacket(buffer *buf.Buffer, dest singM.Socksaddr) error {
n := int64(buffer.Len())
err := c.PacketConn.WritePacket(buffer, dest)
if err == nil {
c.rec.upload.Add(n)
if c.limiter != nil {
waitN := int(min(n, int64(c.limiter.Burst())))
_ = c.limiter.WaitN(c.ctx, waitN)
}
}
return err
}
func (c *trackedPacketConn) Close() error {
c.tracker.closeRecord(c.rec)
return c.PacketConn.Close()
}
func (c *trackedPacketConn) makeCountFunc(counter *atomic.Int64) N.CountFunc {
if c.limiter == nil {
return func(n int64) { counter.Add(n) }
}
return func(n int64) {
counter.Add(n)
waitN := int(n)
if burst := c.limiter.Burst(); waitN > burst {
waitN = burst
}
_ = c.limiter.WaitN(c.ctx, waitN)
}
}
func (c *trackedPacketConn) UnwrapPacketReader() (N.PacketReader, []N.CountFunc) {
return c.PacketConn, []N.CountFunc{c.makeCountFunc(&c.rec.download)}
}
func (c *trackedPacketConn) UnwrapPacketWriter() (N.PacketWriter, []N.CountFunc) {
return c.PacketConn, []N.CountFunc{c.makeCountFunc(&c.rec.upload)}
}
func (c *trackedPacketConn) Upstream() any { return c.PacketConn }
func (c *trackedPacketConn) ReaderReplaceable() bool { return true }
func (c *trackedPacketConn) WriterReplaceable() bool { return true }